As such, the same handful of objectives and enemies soon become repetitive. Although the procedurally generated nature of objectives ensures a degree of variety, gameplay frequently boils down to offing foes with rinse-and-repeat tactics and being the first to reach the tracks end. While staying in control can be testing at times, speed matching makes pulling up along an enemy to land a fatal blow feel slick and satisfying. Plentiful pickups and shortcuts ensure you can boost and weave your way through the track, and the sense of speed can be exhilarating. 16 maps, all set against similarly grey backdrops of ruined cities, forest and mountain passes, provide the racetracks for its rogue-lite levels. While it stays true to its roots, championing the same arcadey vehicular combat, its simple mechanics and simplistic gameplay loop fail to remain engaging.Ī campaign mode provides the core of the game’s experience. Road Redemption acts as the spiritual successor to EA’s Road Rash series.
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